Control the retry policy from Go
Using Golem's retry mechanism
Golem applies a retry mechanism to all workers. In case of a failure, Golem will automatically recover the worker to the point before the failure and retry the operation. An exponential backoff and an upper limit on the number of retries are applied.
If the maximum number of retries is reached, the worker will be marked as failed and no further invocations will be possible on it.
This mechanism is automatic and applied to all kind of failures. To rely on it, just let the Go code panic.
Customizing the retry policy
The retry policy which controls the maximum number of retries and the exponential backoff is a global configuration of the Golem servers, but it can be customized for each worker.
The golem-go
library provides the golemhost.SetRetryPolicy
and golemhost.WithRetryPolicy
functions to temporarily change the retry policy:
import (
"time"
"github.com/golemcloud/golem-go/golemhost"
)
// Setting directly the retry policy
golemhost.SetRetryPolicy(golemhost.RetryPolicy{
MaxAttempts: 10,
MinDelay: 100 * time.Millisecond,
MaxDelay: 5 * time.Second,
Multiplier: 3,
MaxRetryFactor: nil,
})
// WithRetryPolicy stores (using golemhost.GetRetryPolicy) the current retry policy and
// then restores it after running the provided function
result, err = golemhost.WithRetryPolicy(
golemhost.RetryPolicy{
MaxAttempts: 4,
MinDelay: 300 * time.Millisecond,
MaxDelay: 3 * time.Second,
Multiplier: 2,
MaxRetryFactor: nil,
},
func() (string, error) {
return "golem", nil
},
)
The golemhost.RetryPolicy
type itself is originated from Golem's WIT definition in the following way:
/// Configures how the executor retries failures
record retry-policy {
/// The maximum number of retries before the worker becomes permanently failed
max-attempts: u32,
/// The minimum delay between retries (applied to the first retry)
min-delay: duration,
/// The maximum delay between retries
max-delay: duration,
/// Multiplier applied to the delay on each retry to implement exponential backoff
multiplier: f64,
/// The maximum amount of jitter to add to the delay
max-jitter-factor: option<f64>
}