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How-To GuidesTypeScriptAdding a New Agent to a TypeScript Golem Component

Adding a New Agent to a TypeScript Golem Component

Overview

An agent is a durable, stateful unit of computation in Golem. Each agent type is a class decorated with @agent() that extends BaseAgent from @golemcloud/golem-ts-sdk.

Steps

  1. Create the agent file — add a new file src/<agent-name>.ts
  2. Define the agent class — decorate with @agent(), extend BaseAgent
  3. Import from main.ts — add import './<agent-name>'; to src/main.ts
  4. Build — run golem build to verify

src/main.ts is the entrypoint module that must import each agent module for side effects. Agent classes do not need to be exported for discovery — importing the module is sufficient because @agent() registers the class.

Agent Definition

import { BaseAgent, agent } from '@golemcloud/golem-ts-sdk'; @agent() class CounterAgent extends BaseAgent { private readonly name: string; private value: number = 0; constructor(name: string) { super(); this.name = name; } async increment(): Promise<number> { this.value += 1; return this.value; } async getCount(): Promise<number> { return this.value; } }

Custom Types

Use TypeScript type aliases or interfaces for parameters and return types. Use named types instead of anonymous inline object types for better interoperability. TypeScript enums are not supported — use string literal unions instead:

type Coordinates = { lat: number; lon: number }; type WeatherReport = { temperature: number; description: string }; type Priority = "low" | "medium" | "high"; @agent() class WeatherAgent extends BaseAgent { constructor(apiKey: string) { super(); } async getWeather(coords: Coordinates): Promise<WeatherReport> { // ... } }

Returning Failures

Agent methods should distinguish between domain errors (expected failure outcomes) and uncaught errors:

  • Uncaught errors (thrown exceptions, rejected promises) are not returned to the caller as a failed invocation. Golem treats them as crashes: the invocation is retried according to the agent’s retry policy, and if the retries are exhausted the agent itself becomes failed.
  • Domain errors that the caller should observe as a normal failure result must be expressed in the method’s return type using the SDK’s Result<T, E> type.
import { BaseAgent, agent, Result } from '@golemcloud/golem-ts-sdk'; type WithdrawError = | { tag: 'insufficientFunds'; available: number } | { tag: 'accountClosed' }; @agent() class Wallet extends BaseAgent { private readonly owner: string; private balance: number = 0; private closed: boolean = false; constructor(owner: string) { super(); this.owner = owner; } async withdraw(amount: number): Promise<Result<number, WithdrawError>> { if (this.closed) { return Result.err({ tag: 'accountClosed' }); } if (amount > this.balance) { return Result.err({ tag: 'insufficientFunds', available: this.balance }); } this.balance -= amount; return Result.ok(this.balance); } }

Returning Result.err(...) completes the invocation successfully — the caller receives the error as a value. Throwing (e.g. throw new Error(...)) or returning a rejected promise will instead trigger a retry and eventually fail the whole agent.

If the throw happens after a durable side effect has already completed, retry replays that side effect’s recorded result. A common example is const response = await fetch(...); if (!response.ok) throw ...: the HTTP response status/body are recorded before the exception is thrown. Wrap the fetch, body read, and status check in atomically(...) when the exception should make Golem re-execute the HTTP request instead of replaying the recorded response.

  • Load golem-js-runtime for details on the QuickJS runtime environment, available Web/Node.js APIs, and npm compatibility
  • Load golem-file-io-ts for reading and writing files from agent code

Key Constraints

  • All agent classes must extend BaseAgent and be decorated with @agent()
  • Constructor parameters define agent identity — they must be serializable types
  • TypeScript enums are not supported — use string literal unions instead
  • Agents are created implicitly on first invocation — no separate creation step
  • Invocations are processed sequentially in a single thread — no concurrency within a single agent
  • The build pipeline uses golem-typegen for type metadata extraction; ensure experimentalDecorators and emitDecoratorMetadata are enabled in tsconfig.json
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