Waiting for External Input with Golem Promises (TypeScript)
Overview
A Golem promise lets an agent suspend its execution until an external event completes it. The agent creates a promise, passes the promise ID to an external system (another agent, a webhook, a UI, an HTTP API call), and then awaits the result. Creation does not suspend the agent. For durable agents awaiting a pending promise, suspension can occur after the suspension policy delay when all active work permits it. Suspension frees guest execution resources; persisted state and other resources remain.
API
All functions are in @golemcloud/golem-ts-sdk:
| Function | Signature | Description |
|---|---|---|
createPromise | () => PromiseId | Creates a new promise and returns its ID |
awaitPromise | (id: PromiseId) => Promise<Uint8Array> | Awaits promise completion (non-blocking) |
completePromise | (id: PromiseId, data: Uint8Array) => boolean | Completes a promise with raw bytes |
Imports
import { createPromise, awaitPromise, completePromise } from '@golemcloud/golem-ts-sdk';
import type { PromiseId } from '@golemcloud/golem-ts-sdk';Usage Pattern
1. Create a Promise and Wait
const promiseId = createPromise();
// Pass promiseId to an external system...
// Awaiting can suspend the durable agent after the suspension policy delay
const resultBytes = await awaitPromise(promiseId);
const result = new TextDecoder().decode(resultBytes);2. Complete a Promise from Another Agent
const data = new TextEncoder().encode(JSON.stringify({ status: "approved" }));
completePromise(promiseId, data);3. Decode JSON from a Completed Promise
const promiseId = createPromise();
const bytes = await awaitPromise(promiseId);
const decision = JSON.parse(new TextDecoder().decode(bytes));PromiseId Structure
A PromiseId contains an agentId, a fingerprint, and an oplogIdx. The fingerprint is a UUID ({ highBits, lowBits }) that identifies the agent incarnation that created the promise: a deleted and re-created agent keeps its agent ID but gets a new fingerprint, so the promise IDs of the deleted incarnation do not complete the promises of the new one. To let an external system complete the promise via the Golem REST API, the agent must expose all three fields. Convert the fingerprint to its string form with uuidToString:
import { uuidToString } from 'golem:core/types@2.0.0';
const fingerprint = uuidToString(promiseId.fingerprint);
const oplogIdx = promiseId.oplogIdx.toString();The external caller then sends:
POST /v1/components/{component_id}/workers/{agent_name}/complete
Content-Type: application/json
{"oplogIdx": <oplog_idx>, "fingerprint": "<fingerprint_uuid>", "data": [<bytes>]}All three body fields are required. The display form of a promise ID is <agent-id>/<fingerprint>/<oplog-idx>.
Full Example: Human-in-the-Loop Approval
import { z } from 'zod';
import { defineAgent, method, http, createPromise, awaitPromise } from '@golemcloud/golem-ts-sdk';
export const WorkflowAgent = defineAgent({
name: 'WorkflowAgent',
id: { name: z.string() },
http: http.mount('/workflows/{name}'),
methods: {
startApproval: method({ input: {}, returns: z.string(), http: http.post('/approve') }),
},
});
export const WorkflowAgentImpl = WorkflowAgent.implement({
init: ({ id }) => ({ name: id.name }),
methods: {
async startApproval() {
// 1. Create a promise
const promiseId = createPromise();
// 2. Pass promiseId.fingerprint and promiseId.oplogIdx to an external system.
// Creation does not suspend the agent; awaiting can suspend it after the policy delay.
// 3. Wait for external completion
const bytes = await awaitPromise(promiseId);
const decision = JSON.parse(new TextDecoder().decode(bytes));
return decision.status === 'approved'
? `Workflow ${this.name} approved ✅`
: `Workflow ${this.name} rejected ❌`;
},
},
});Use Cases
- Human-in-the-loop: Pause a workflow until a human approves or rejects
- Webhook callbacks: Wait for an external HTTP callback to arrive
- Inter-agent synchronization: One agent creates a promise, another completes it
- External event ingestion: Suspend until an IoT sensor, payment gateway, or third-party API sends a signal