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How-To GuidesMoonBitRecurring Tasks via Self-Scheduling (MoonBit)

Recurring Tasks via Self-Scheduling (MoonBit)

Overview

A Golem agent can act as its own scheduler by calling schedule_ on its own client at the end of each invocation. This creates a durable, crash-resilient recurring task — if the agent restarts, the scheduled invocation is still pending and will fire at the designated time.

Basic Pattern

The agent schedules its own method to run again after a delay. Import "golemcloud/golem_sdk/interface/wasi/clocks/system-clock" @systemClock in moon.pkg. Scoped helpers and all their callers are async; the actual schedule enqueue methods are synchronous. The work helpers in these fragments must also be async if they perform async I/O:

#derive.agent struct PollerAgent { name : String } fn PollerAgent::new(name : String) -> PollerAgent { { name } } /// Kicks off the first poll pub async fn PollerAgent::start(self : Self) -> Unit { self.poll() } /// Does work and schedules itself to run again pub async fn PollerAgent::poll(self : Self) -> Unit { // 1. Do the recurring work do_work() // 2. Schedule the next run (60 seconds from now) PollerAgentClient::scoped(self.name, async fn(client) { let now = @systemClock.now() let scheduled_at = @systemClock.Instant::{ seconds: now.seconds + 60, nanoseconds: 0, } client.schedule_poll(scheduled_at) }) }

Exponential Backoff

Call start only once per agent. These basic recipes do not support restart or repeated start: another start creates a second scheduling chain.

Increase the delay on repeated failures, reset on success:

#derive.agent struct PollerAgent { name : String mut consecutive_failures : UInt base_interval_secs : UInt64 max_interval_secs : UInt64 } fn PollerAgent::new(name : String) -> PollerAgent { { name, consecutive_failures: 0, base_interval_secs: 60, max_interval_secs: 3600 } } pub async fn PollerAgent::poll(self : Self) -> Unit { let success = try_work() let delay = if success { self.consecutive_failures = 0 self.base_interval_secs } else { self.consecutive_failures += 1 let exp = if self.consecutive_failures > 6 { 6U } else { self.consecutive_failures } let backoff = self.base_interval_secs * pow2(exp) if backoff > self.max_interval_secs { self.max_interval_secs } else { backoff } } PollerAgentClient::scoped(self.name, async fn(client) { let now = @systemClock.now() client.schedule_poll(@systemClock.Instant::{ seconds: now.seconds + delay.to_int64(), nanoseconds: 0, }) }) }

Cancellation

Cancellation with CancellationToken

Durable generated clients have schedule_cancelable_{method} variants for methods with recursively stream-free inputs and outputs. They return a CancellationToken; ephemeral clients return a receipt containing the token and metadata. Call .cancel() on the token to prevent the scheduled invocation from firing:

#derive.agent struct PollerAgent { name : String mut cancelled : Bool mut pending_token : @agentHost.CancellationToken? } fn PollerAgent::new(name : String) -> PollerAgent { { name, cancelled: false, pending_token: None } } pub async fn PollerAgent::poll(self : Self) -> Unit { if self.cancelled { return } do_work() PollerAgentClient::scoped(self.name, async fn(client) { let now = @systemClock.now() let token = client.schedule_cancelable_poll(@systemClock.Instant::{ seconds: now.seconds + 60, nanoseconds: 0, }) match self.pending_token { Some(previous) => previous.drop() None => () } self.pending_token = Some(token) }) } pub fn PollerAgent::cancel(self : Self) -> Unit { self.cancelled = true match self.pending_token { Some(token) => { token.cancel() token.drop() self.pending_token = None } None => () } }

cancel() borrows the token; always drop it afterward. Drop a previous handle before replacing it even if its invocation has already fired. This resource-bearing state is not snapshot-serializable; do not include the token in a snapshot.

Cancellation via State Flag

For simpler cases, use a boolean flag — the next scheduled poll checks it and exits early. Cancellation is permanent: never reset the flag or restart this chain while an old tick may still be pending:

pub async fn PollerAgent::poll(self : Self) -> Unit { if self.cancelled { return } do_work() self.schedule_next(60) } pub fn PollerAgent::cancel(self : Self) -> Unit { self.cancelled = true }

Cancellation from the CLI

Schedule with an explicit idempotency key and cancel the pending invocation:

# Schedule with a known idempotency key golem agent invoke --trigger --schedule-at 2026-03-15T10:30:00Z -i 'poll-next' 'PollerAgent("my-poller")' poll # Cancel the pending invocation golem agent cancel-invocation 'PollerAgent("my-poller")' 'poll-next'

Common Use Cases

Periodic Polling

Check an external API or queue for new work at regular intervals:

pub async fn PollerAgent::poll(self : Self) -> Unit { let items = fetch_pending_items() for item in items { process(item) } self.schedule_next(60) }

Periodic Cleanup

Remove expired data or stale resources on a schedule:

pub async fn PollerAgent::poll(self : Self) -> Unit { self.entries = self.entries.filter(fn(e) { !e.is_expired() }) self.schedule_next(3600) // run hourly }

Heartbeat / Keep-Alive

Periodically notify an external service that the agent is alive:

pub async fn PollerAgent::poll(self : Self) -> Unit { send_heartbeat(self.service_url) self.schedule_next(30) // every 30s }

Helper for Scheduling Self

Extract the scheduling logic into a helper to keep methods clean:

async fn PollerAgent::schedule_next(self : Self, delay_secs : Int64) -> Unit { PollerAgentClient::scoped(self.name, async fn(client) { let now = @systemClock.now() client.schedule_poll(@systemClock.Instant::{ seconds: now.seconds + delay_secs, nanoseconds: 0, }) }) }

Key Points

  • The agent is durable — if it crashes, the pending scheduled invocation still fires and the agent recovers
  • Invocations are sequential — no concurrent executions of poll on the same agent
  • Each schedule_ call is a synchronous fire-and-forget enqueue; the current invocation continues and completes when its method returns
  • Use a state flag to stop the loop gracefully
  • Keep the scheduled method idempotent — it may be retried on recovery

Recovery & Oplog Growth

Each scheduled tick (heartbeat, poll, cleanup) appends entries to the agent’s oplog. For long-running or high-frequency recurring tasks, the oplog grows unboundedly, and recovery on crash will replay the full history — which becomes slow over time.

You cannot opt out of oplog writes for a durable agent. The fix is snapshot-based recovery: enable periodic snapshotting so recovery starts from the latest snapshot instead of replaying every prior tick. See golem-custom-snapshot-moonbit for the #derive.agent(snapshotting="every_n(N)") attribute and the Snapshottable trait.

For snapshots, use the state-flag recipe with serializable state, not the pending_token field. The cleanup and heartbeat snippets are alternative poll bodies and therefore use the same schedule_next helper. For restart support, store a serializable generation counter and pass it to every scheduled tick; reject ticks from an older generation before doing work or scheduling again.